![]() ![]() Mortal Kombat 11: Aftermath can be played separately from the main mode, meaning you don’t have to have finished the first part to complete this action-packed epilogue, but we’d really suggest you do one before the other in order to get the most out of its twists and turns. ![]() He’s the most challenging fighter of the three, with an incredibly fluid fighting style that utilises gusts of air to link combos, zone-in on opponents and grief fighters from afar with his crossbow. Rounding up the trio of new fighters is Fuijin, the God Wind, who brings with him the most intriguing of move sets. And with her handy Teleport Stomp, closing that distance is easy, making her a much more balanced offering than Robo. Sheeva is similar to RoboCop in terms of speed, but she has some seriously powerful combos – especially when she’s in striking distance. Beyond the admittedly impressive cinematic connection (which, lest we forget, may well be lost on younger Mortal Kombat fans), we get the impression that some players might find him a little, well, dull. ![]() His move set also includes plenty of nods to his cinematic arsenal – including his Stryker-esque Auto-9 pistol and the powerful Cobra Assault Cannon – but as an actual fighter, he’s not that extraordinary. On the one hand, that’s actually Peter Weller providing the dialogue, and seeing him step out of his Ford Taurus and interact with the likes of Scorpion, Spawn and The Joker never gets old. RoboCop is easily the most prolific, but he also ends up being the most divisive. Mortal Kombat 11: Aftermath doesn’t really add anything worthwhile in terms of story, but it does hint at where the inevitable twelfth instalment could go when that unannounced sequel eventually tests its might.Īs with previous DLC packs, Mortal Kombat 11: Aftermath also introduces three new characters to an already over-stuffed roster: RoboCop, Fujin and Sheeva. He gets some of the best fight scenes in the entire expansion, and you can tell he’s having a ball hamming it up as the dark sorcerer who can’t help himself when it comes to betraying his closest allies. It’s quite a predictable story, but none of that really matters as Cary-Hiroyuki Tagawa’s Shang Tsung takes centre stage and gleefully steals every scene he’s in. We’ll try to avoid spoiling the major beats of the main story mode (just in case you haven’t played or finished it yet), but the gist involves an uneasy alliance of warriors coming together to revisit the past in order to reforge history. Thankfully, Mortal Kombat 11 sports one of the most enjoyable story modes to ever grace the genre – one that explores the entire history of the series, building to a brilliantly over-the-top finale – so with Aftermath we get to find out what happens next. ![]() Narrative expansions are nothing new if you’re an open-world explorer or an experienced RPG player, but for fighting games? This is largely uncharted territory. Now the Chicago-based developer has raised its own bar yet again, delivering not just a raft of DLC characters but a full-on expansion in the form of Mortal Kombat 11: Aftermath. The alternate fighting styles of X fed into the impressive facial animation of Injustice 2, with that second round of DC super-fighting leaving its mark on the customisation depth of last year’s Mortal Kombat 11. Ever since the launch of Mortal Kombat X in 2015, NetherRealm Studios’ output has continued to soar in quality. ![]()
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